The Accretion Gospel
The ruins of Noameral Monastery, the once sacred home to the followers of Shahmeran. It is said that in the early ages of Maya, a great plague swept the land, and the people turned to Shahmeran to heal them. Among the sisters living in the monastery came a woman named Lora, who claimed to be the avatar of Shahmeran. The sisters then sealed up Lora, not wishing their sacred goddess to be tainted by the presence of the infected.
Over the course of several months, Lora remained imprisoned and the people of Noam slowly died out, until only twelve sisters and Lora remained. At this time, Lora revealed to them that she was an impostor, claiming to be the avatar to give the dying people some hope before the plague claimed them. In rage, the sisters murdered Lora and scattered her entrails about the perimeter of the monastery.
The sacrifice of blood awakened a wicked Scornkin that believed itself to be Shahmeran. The being then exacted vengeance on the sisters on behalf of its “avatar” by activating the Key and sealing it at the top of the tower. It moved the monastery, the sisters, and all beings both mortal and Scornkin within the perimeter of Lora’s remains into a subspace and kept them there for nearly two hundred years. During this time, the sisters formed an elaborate game of duels to satisfy the false Shahmeran’s lust for blood, and used their sorcery to draw outsiders into the sealed space to offer up in a game of bloodsport. They believed that they could make penance for their crimes through suffering and bloodshed. They were, however, unwilling to do so on their own, so they drew in lost souls that traveled near the ruins into their home and forced them to compete and suffer hideous tortures on their behalf. Ultimately, a group of travelers managed to solve the mystery of the monastery, and Shahmeran devoured the sisters alive, causing it to be sated. The monastery was then returned to Maya once the guests activated the Key, and since then it has been abandoned by all, out of fear and respect for the dead.
Noamarel Monastery was the setting for a campaign I ran called Waltz Aranaea. The events of the campaign are entailed here, and serve as a history for the artifact, the Shahmeranic Key, which serves a pivotal role in this campaign.